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Death Be Thy Name Blog
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Breach - Week 21 Development Blog
I started off this week by deleting a substantial amount of unused assets from the FPS Engine Asset. I did this in order to lower the...
Jul 10, 2024
2 min read
Breach - Week 20 Development Blog
This week was spent attempting to establish a game loop which is currently non existent in the project. Based on time constraints I have...
Jul 3, 2024
2 min read
Breach - Week 19 Development Blog
This week was spent ensuring that the hostage enemy was in a working state so that I am able to ultimately move on from it for the time...
Jun 26, 2024
2 min read
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