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UE5 VR Project

ABOUT UE5 VR Project

This project is currently still ongoing and thus a narrative hasn't been established. What is know however is that it will be a First-person shooter similar to the likes of Half-life:Alyx.

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This project was a result of myself acquiring a Quest 3 VR headset for Christmas and wanting to explore VR development in Unreal Engine 5 after discussions about adapting a different ongoing project into VR.

For this project I will be developing and designing all systems. I am the sole developer of this prototype as I would like to use it in order to better understand UE5 Development.

FEATURES

  • First-person

  • Combat

  • Interaction systems

  • Narrative

MY CONTRIBUTIONS

  • I adapted the default Unreal Engine 5 VR template player pawn in order to make it more effective for a first person shooter. I based my decision making around Half-Life: Alyx's player controller, as I believe that it is the most effective version that has been seen in the market up until the point of this projects development.​​​ I achieved this by adding the following mechanics:

    • A procedural grip system​

    • Thumbstick locomotion

      • Walk ​

      • Sprint

      • Stamina

    • Adapting the pre-existing jump mechanic (changed input method & added visuals)​

PROJECT DETAILS

  • Team Size: 12

  • Genre: Retro-style Boomer Shooter (FPS)

  • Platform: Itch.io

LATEST UPDATE

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